I'm Justintime4u2bu and I develop games sometimes in a timeframe of 48 hours. I've participated in 3 Ludum dares so far. Using Unity, and the Zero engine (by Digipen).
Currently: Using SDL and C to develop a vector based game. It's slow going, but it's oddly compelling.
My current longer term project will be up here when it's ready.
I'm fairly active on twitter, if you're interested in my games that's the best place to get information on upcoming updates. Constructive suggestions or criticism is also always welcomed!